My Talking Tom 2 app icon

My Talking Tom 2

Outfit7 Limited

Updated

Sep 10, 2026

Category

Games

Installs

10M+

Rating

Everyone

Game Information

  • Updated

    Aug 7, 2026

  • Category

    Games

  • Developer

    Outfit7 Limited

  • Installs

    10M+

  • Rating

    Rated for 3+ESRB

Game Screenshots

In-game screenshotIn-game screenshotIn-game screenshotIn-game screenshotIn-game screenshotIn-game screenshot

Game Overview

WHY YOU CAN'T PUT IT DOWN: My Talking Tom 2

A Pet That Grows with You

My Talking Tom 2 evolves the virtual pet formula around a single, emotionally expressive cat whose personality deepens the longer you care for him. Tom repeats your words in his signature squeaky voice, reacts to touch with genuine charm, and cycles through moods — hungry, sleepy, playful, bored — that pull you back for just one more check-in throughout the day.

Mini-Games With Genuine Pull

The collection of mini-games spans puzzle, arcade, and rhythm genres — each one earning coins for Tom's ever-growing wishlist. Unlike the throwaway diversions typical of the genre, several mini-games carry enough depth to become standalone session drivers that players launch independently of pet care.

A Home That Reflects Your Journey

Furnish Tom's multi-room house with furniture, wallpaper, and decorations purchased with earned coins. As you progress, expand into new rooms and unlock garden and travel systems that broaden the scope from a single-room apartment into a lifestyle simulation with surprising breadth.

Intergenerational Appeal

The simple loop — feed, play, dress up, repeat — hooks younger children, but the collection depth, travel destinations, and puzzle game leaderboards give adults and older siblings a stake in the household economy. Families often share a single Tom, passing the phone around to contribute to different aspects of his care.

YOUR CRASH COURSE

Care for Tom Daily

Feed Tom when he's hungry, tuck him in when he's tired, take him to the bathroom, and play with him when boredom sets in. Neglect registers on his expressive face — visible mood indicators create gentle accountability without punishing younger or more casual players with harsh fail states.

Play Through a Growing Arcade

Mini-games rotate and expand as Tom levels up: connect-three puzzles, endless fliers, reaction testers, and memory challenges. Coins earned from each game feed directly into the furniture, clothing, and travel economies — tying your arcade scores to Tom's visible quality of life.

Dress Tom for Any Occasion

Hats, glasses, shirts, shoes, and full themed outfits fill a wardrobe that spans casual, formal, seasonal, and outright silly styles. Mix and match pieces to create looks, then watch Tom strut around his house in your latest creation. New clothing drops coincide with holidays and seasonal updates.

Travel and Collect Souvenirs

Accumulate boarding passes through gameplay, then send Tom on trips to world cities — Tokyo, Paris, Cairo — where he returns with location-specific furniture, outfits, and food items. The travel system adds a long-term collection loop that rewards daily engagement over months.

Watch Him Grow from Kitten to Cat

Tom goes through visible life stages — kitten, teen, adult — with corresponding changes in size, voice pitch, and available interactions. Players who've raised Tom from the beginning develop genuine attachment to their specific cat, making the eventual travel-collection and home-expansion milestones feel personally earned.

WHY YOU CAN'T PUT IT DOWN: My Talking Tom 2

A Pet That Grows with You

My Talking Tom 2 evolves the virtual pet formula around a single, emotionally expressive cat whose personality deepens the longer you care for him. Tom repeats your words in his signature squeaky voice, reacts to touch with genuine charm, and cycles through moods — hungry, sleepy, playful, bored — that pull you back for just one more check-in throughout the day.

Mini-Games With Genuine Pull

The collection of mini-games spans puzzle, arcade, and rhythm genres — each one earning coins for Tom's ever-growing wishlist. Unlike the throwaway diversions typical of the genre, several mini-games carry enough depth to become standalone session drivers that players launch independently of pet care.

A Home That Reflects Your Journey

Furnish Tom's multi-room house with furniture, wallpaper, and decorations purchased with earned coins. As you progress, expand into new rooms and unlock garden and travel systems that broaden the scope from a single-room apartment into a lifestyle simulation with surprising breadth.

Intergenerational Appeal

The simple loop — feed, play, dress up, repeat — hooks younger children, but the collection depth, travel destinations, and puzzle game leaderboards give adults and older siblings a stake in the household economy. Families often share a single Tom, passing the phone around to contribute to different aspects of his care.

YOUR CRASH COURSE

Care for Tom Daily

Feed Tom when he's hungry, tuck him in when he's tired, take him to the bathroom, and play with him when boredom sets in. Neglect registers on his expressive face — visible mood indicators create gentle accountability without punishing younger or more casual players with harsh fail states.

Play Through a Growing Arcade

Mini-games rotate and expand as Tom levels up: connect-three puzzles, endless fliers, reaction testers, and memory challenges. Coins earned from each game feed directly into the furniture, clothing, and travel economies — tying your arcade scores to Tom's visible quality of life.

Dress Tom for Any Occasion

Hats, glasses, shirts, shoes, and full themed outfits fill a wardrobe that spans casual, formal, seasonal, and outright silly styles. Mix and match pieces to create looks, then watch Tom strut around his house in your latest creation. New clothing drops coincide with holidays and seasonal updates.

Travel and Collect Souvenirs

Accumulate boarding passes through gameplay, then send Tom on trips to world cities — Tokyo, Paris, Cairo — where he returns with location-specific furniture, outfits, and food items. The travel system adds a long-term collection loop that rewards daily engagement over months.

Watch Him Grow from Kitten to Cat

Tom goes through visible life stages — kitten, teen, adult — with corresponding changes in size, voice pitch, and available interactions. Players who've raised Tom from the beginning develop genuine attachment to their specific cat, making the eventual travel-collection and home-expansion milestones feel personally earned.

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